OptionalavoidThis is a property relevant if using tiled datasets. If true, the symbols will not cross tile edges to avoid mutual collisions.
OptionalblurAmount to blur the Symbolizer. 1 blurs the Symbolizer such that only the centerpoint has full opacity. Mostly relevant for circles.
OptionalcolorA color defined as a hex-color string.
OptionalfillThe opacity of the fill. A value between 0 and 1. 0 is none opaque and 1 is full opaque.
Describes the type of the kind of the Symbolizer.
OptionaloffsetThe offset of the Symbolizer as [x, y] coordinates. Positive values indicate right and down, while negative values indicate left and up.
OptionaloffsetProperty relevant for mapbox-styles. Compare https://docs.mapbox.com/mapbox-gl-js/style-spec/#paint-symbol-icon-translate-anchor
OptionalopacityDetermines the total opacity for the Symbolizer. A value between 0 and 1. 0 is none opaque and 1 is full opaque.
OptionalpitchProperty relevant for mapbox-styles. Compare https://docs.mapbox.com/mapbox-gl-js/style-spec/#paint-circle-circle-pitch-alignment
OptionalpitchProperty relevant for mapbox-styles. Compare https://docs.mapbox.com/mapbox-gl-js/style-spec/#paint-circle-circle-pitch-scale
OptionalradiusThe radius of the Symbolizer. Values describing the full size of the Symbolizer have to be divided by two (pixels if radiusUnit is not defined).
OptionalradiusUnit to use for the radius.
OptionalrotateThe rotation of the Symbolizer in degrees. Value should be between 0 and 360.
OptionalstrokeThe color of the stroke represented as a hex-color string.
OptionalstrokeEncodes a dash pattern as an array of numbers. Odd-indexed numbers (first, third, etc) determine the length in pixels to draw the line, and even-indexed numbers (second, fourth, etc) determine the length in pixels to blank out the line. If the array is empty, no dash pattern will be applied.
OptionalstrokeThe opacity of the stroke. A value between 0 and 1. 0 is none opaque and 1 is full opaque.
OptionalstrokeThe width of the stroke (pixels if strokeWidthUnit is not defined).
OptionalstrokeUnit to use for the strokeWidth.
OptionalvisibilityDefines whether the Symbolizer should be visibile or not.
The WellKnownName of the MarkSymbolizer.
MarkSymbolizer describes the style representation of POINT data, if styled as with a regular geometry.